I am open to new 3D projects, production work, animation, VFX, and visual ideas.
An original 3D character for the Rodos YouTube channel. Full production cycle: concept, modeling, sculpting, textures, rigging, posing, animation, lighting, and final presentation.
Benny Boom is a character-production project by Poligonium, built for commercial, cinematic, or media use. The work focuses on a clear silhouette, expressive stylization, production-ready geometry, and a final look that can be used in real presentation materials.
The production process covered the key stages of 3D character creation: concept adaptation, modeling, sculpting, texturing, material setup, preparation for rigging or animation, lighting, camera work, and final presentation renders.
An original 3D character for the Rodos YouTube channel. Full production cycle: concept, modeling, sculpting, textures, rigging, posing, animation, lighting, and final presentation.